Skyrim NPCs

Ancarion

NPC
1 quest
held items
Name
Count
Location
45-
Level 1+45-

locations

Dialogue

(player): I'm here about the Stalhrim map.

So you know my purpose here, then? I suppose you must have found that dullard of a blacksmith.

Unfortunately for you, my mission here is also a secret. To protect it, I have no choice but to silence you.

Now, give me one good reason that I should not kill you where you stand.

Follow-up choices

(player): The blacksmith won't talk. You're wasting your time (Persuade)

I admit, we are not making the progress I'd hoped. Perhaps you are right, this venture might be more trouble than it's worth.

Very well, you have convinced me. We will depart the island shortly and seek our weapons elsewhere.

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): The blacksmith won't talk. You're wasting your time (Persuade)

You dare to question me? That insult will be your last!

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): Leave this island now, or your life is forfeit. (Intimidate)

I can see that is no idle threat. Very well, we will depart the island once we have loaded the ship.

No weapon is worth dying for, not even a weapon forged from Stalhrim.

Here, give this map to the blacksmith. I have no further need of it.

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): Leave this island now, or your life is forfeit. (Intimidate)

You dare threaten me? For that insolence, I will flay the flesh from your bones!

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): You want Stalhrim weapons, and I think I can help you get them.

Here to make me an offer, then? Very well, what do you have in mind?

Follow-up choices

(player): The smith said he'd teach me how to make Stalhrim weapons.

And you will sell them to me. I suppose I'll have to give you the map first?

Follow-up choices

(player): Yes, otherwise he'll teach me nothing. You can trust me. (Persuade)

I might not trust you, but I will trust your greed. Very well, take the map.

Return here with Stalhrim weapons and armor, and I will pay you a fair price for them.

Tell the blacksmith whatever lie you will. We have no further need of him.

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): Yes, otherwise he'll teach me nothing. You can trust me. (Persuade)

You expect me to just hand you the map, so you can deliver it to the blacksmith and laugh at the foolish Thalmor you so easily outwitted?

You have made a grave miscalculation, and now you will pay the price!

Follow-up choices

That's right, walk away while I'm still inclined to let you.

That's right, walk away while I'm still inclined to let you.

(player): Yes, otherwise he'll teach me nothing. You can trust me. (Persuade)

I might not trust you, but I will trust your greed. Very well, take the map.

Return here with Stalhrim weapons and armor, and I will pay you a fair price for them.

Tell the blacksmith whatever lie you will. We have no further need of him.

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): Yes, otherwise he'll teach me nothing. You can trust me. (Persuade)

You expect me to just hand you the map, so you can deliver it to the blacksmith and laugh at the foolish Thalmor you so easily outwitted?

You have made a grave miscalculation, and now you will pay the price!

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): The smith said he'd teach me how to make Stalhrim weapons.

And you will sell them to me. I suppose I'll have to give you the map first?

Follow-up choices

(player): Yes, otherwise he'll teach me nothing. You can trust me. (Persuade)

I might not trust you, but I will trust your greed. Very well, take the map.

Return here with Stalhrim weapons and armor, and I will pay you a fair price for them.

Tell the blacksmith whatever lie you will. We have no further need of him.

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): Yes, otherwise he'll teach me nothing. You can trust me. (Persuade)

You expect me to just hand you the map, so you can deliver it to the blacksmith and laugh at the foolish Thalmor you so easily outwitted?

You have made a grave miscalculation, and now you will pay the price!

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): You want Stalhrim weapons, and I think I can help you get them.

Here to make me an offer, then? Very well, what do you have in mind?

Follow-up choices

(player): The smith said he'd teach me how to make Stalhrim weapons.

And you will sell them to me. I suppose I'll have to give you the map first?

Follow-up choices

(player): Yes, otherwise he'll teach me nothing. You can trust me. (Persuade)

I might not trust you, but I will trust your greed. Very well, take the map.

Return here with Stalhrim weapons and armor, and I will pay you a fair price for them.

Tell the blacksmith whatever lie you will. We have no further need of him.

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): Yes, otherwise he'll teach me nothing. You can trust me. (Persuade)

You expect me to just hand you the map, so you can deliver it to the blacksmith and laugh at the foolish Thalmor you so easily outwitted?

You have made a grave miscalculation, and now you will pay the price!

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): The blacksmith won't talk. You're wasting your time (Persuade)

I admit, we are not making the progress I'd hoped. Perhaps you are right, this venture might be more trouble than it's worth.

Very well, you have convinced me. We will depart the island shortly and seek our weapons elsewhere.

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): The blacksmith won't talk. You're wasting your time (Persuade)

You dare to question me? That insult will be your last!

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): Leave this island now, or your life is forfeit. (Intimidate)

I can see that is no idle threat. Very well, we will depart the island once we have loaded the ship.

No weapon is worth dying for, not even a weapon forged from Stalhrim.

Here, give this map to the blacksmith. I have no further need of it.

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): Leave this island now, or your life is forfeit. (Intimidate)

You dare threaten me? For that insolence, I will flay the flesh from your bones!

Follow-up choices

That's right, walk away while I'm still inclined to let you.

(player): Shall we do some business?

What do you have for me?

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Technical data
ID
DLC2SV02Ancarion