Armor Collector
NPCFemale
- Quests
- QuestlineQuest
Location - Gambler's Edge -
locations
| Hold | Town | Location |
|---|---|---|
| the Rift Hold | Riften | Bee and Barb |
Dialogue
(player): I know you're an assassin.
And now you'll walk away, if you know what's good for you.
(player): I'd like to buy the armor you bought from Antonius. (1000 gold)
For that price? Sure.
(player): I'd like to buy Antonius' armor, but I don't have a lot of gold. (1000 gold)
Not my problem.
(player): There's something we need to talk about.
Of course.
Follow-up choices
(player): You've got something I want. I'm going to kill you for it. (Intimidate)
If you're smart, you'll walk away.
(player): You've got something I want. I'm going to kill you for it. (Intimidate)
You expect me to believe that?
(player): Riften is dangerous. You need to leave before something happens. (Persuade)
It would seem so.
(player): Riften is dangerous. You need to leave before something happens. (Persuade)
Nah. I don't think so.
(player): You know what you did. I just want to hear you say it. (Persuade)
Walk away. Now.
(player): You know what you did. I just want to hear you say it. (Persuade)
Nah. I don't think so.
(player): I know you're an assassin.
And now you'll walk away, if you know what's good for you.
(player): I have something else I want to say.
That doesn't change anything.
Follow-up choices
(player): You've got something I want. I'm going to kill you for it. (Intimidate)
If you're smart, you'll walk away.
(player): You've got something I want. I'm going to kill you for it. (Intimidate)
You expect me to believe that?
(player): Riften is dangerous. You need to leave before something happens. (Persuade)
It would seem so.
(player): Riften is dangerous. You need to leave before something happens. (Persuade)
Nah. I don't think so.
(player): You know what you did. I just want to hear you say it. (Persuade)
Walk away. Now.
(player): You know what you did. I just want to hear you say it. (Persuade)
Nah. I don't think so.
(player): I know you're an assassin.
And now you'll walk away, if you know what's good for you.
(player): You've got something I want. I'm going to kill you for it. (Intimidate)
If you're smart, you'll walk away.
(player): You've got something I want. I'm going to kill you for it. (Intimidate)
You expect me to believe that?
(player): Riften is dangerous. You need to leave before something happens. (Persuade)
It would seem so.
(player): Riften is dangerous. You need to leave before something happens. (Persuade)
Nah. I don't think so.
(player): You know what you did. I just want to hear you say it. (Persuade)
Walk away. Now.
Technical data
- ID
- ccBGSSSE055_LvlThalmorSpy