
Astrid
- held items
- Name
Location Blade of Woe -
- Quests
locations
| Hold | Town | Location |
|---|---|---|
| Falkreath Hold | Dark Brotherhood Sanctuary | - |
| Whiterun Hold | Abandoned Shack | - |
Dialogue
(player): Gabriella mentioned something about Cicero...
The fool went absolutely berserk! He wounded Veezara, tried to kill me, and then he fled. I knew that lunatic couldn't be trusted.
Follow-up choices
(player): What do you want me to do?
I want you to find that miserable little fool and end his life!
But first... find my husband. Make sure he's all right.
After the attack, Arnbjorn flew into a rage. When Cicero left... Arnbjorn went after him. They disappeared into the wild.
Search Cicero's room. Maybe there's something in there that sheds some light on where he might have gone.
Let me know the minute you find something. I've got to see to Veezara, and calm everyone down.
(player): What else do I need to know?
Agallon is an efficient man, and will certainly already have begun his tour of Skyrim. Unfortunately, we don't have his schedule.
So, you've got two options. Try to find Agallon yourself, somewhere on his route between the major cities. Or... find and steal his schedule.
You'll find that in his office, in the Legion stronghold of Dragon Bridge. It's your choice. Now go, and may Sithis speed you.
(player): Give me the details.
With the Emperor's arrival in Skyrim now a certainty, the Imperial Legion will need to begin its preparations immediately.
Security is being handled by a man named Voltus Agallon. His job is to travel throughout Skyrim, and ensure each city is prepared for Mede's visit.
You must find and kill Voltus Agallon. Doing so will disrupt security sufficiently that we will be able to, eventually, get to to the Emperor.
Follow-up choices
(player): What else do I need to know?
Agallon is an efficient man, and will certainly already have begun his tour of Skyrim. Unfortunately, we don't have his schedule.
So, you've got two options. Try to find Agallon yourself, somewhere on his route between the major cities. Or... find and steal his schedule.
You'll find that in his office, in the Legion stronghold of Dragon Bridge. It's your choice. Now go, and may Sithis speed you.
(player): Anything else?
Just do whatever the contact wishes. Be professional, represent us well, and get the job done.
Since it's your first contract, I'll let you keep whatever Muiri pays. She'll be generous, I'm sure. They always are.
(player): Do you have a contract for me?
I do indeed.
You must go to the city of Markarth, and speak with the apothecary's assistant. You'll probably find her in The Hag's Cure, when the shop is open.
The girl's been running her mouth, wants an ex-lover killed. She's apparently performed the Black Sacrament.
Her name is Muiri. I need you to talk to her, set up the contract, and carry it out.
Follow-up choices
(player): Anything else?
Just do whatever the contact wishes. Be professional, represent us well, and get the job done.
Since it's your first contract, I'll let you keep whatever Muiri pays. She'll be generous, I'm sure. They always are.
(player): You want me to murder someone else? Who?
Well now. Funny you should ask.
If you turn around, you'll notice my guests. I've "collected" them from... well, that's not really important. The here and now. That's what matters.
You see, there's a contract out on one of them, and that person can't leave this room alive. But... which one? Go on, see if you can figure it out.
Make your choice. Make your kill. I just want to observe... and admire.
Follow-up choices
(player): I'll have no part of this insanity.
Now that is a shame.
But what you fail to realize is that you involved yourself in this "insanity" when you took Grelod's life. You made your choice.
Now it's time to face the consequences of your actions. You don't leave this shack until someone dies.
(player): All right, I'll do it. I'll kill one of them.
See, I knew we could resolve this civilly. A debt owed must be repaid. You understand that.
Well, get to it then. Pick your guest, and send the poor fool to the Void. I'll give you the key to this shack, and you'll be on your way.
(player): (Remain silent)
Am I to take your silence as acceptance?
Then you know where we stand. Make your kill, and we're square. Repayment of your debt is but a discreet knife thrust away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): (Remain silent)
You see, that little Aretino boy was looking for the Dark Brotherhood. For me, and my associates.
Grelod the Kind was, by all rights, a Dark Brotherhood contract. A kill... that you stole.
A kill you must repay.
Follow-up choices
(player): You want me to murder someone else? Who?
Well now. Funny you should ask.
If you turn around, you'll notice my guests. I've "collected" them from... well, that's not really important. The here and now. That's what matters.
You see, there's a contract out on one of them, and that person can't leave this room alive. But... which one? Go on, see if you can figure it out.
Make your choice. Make your kill. I just want to observe... and admire.
Follow-up choices
(player): I'll have no part of this insanity.
Now that is a shame.
But what you fail to realize is that you involved yourself in this "insanity" when you took Grelod's life. You made your choice.
Now it's time to face the consequences of your actions. You don't leave this shack until someone dies.
(player): All right, I'll do it. I'll kill one of them.
See, I knew we could resolve this civilly. A debt owed must be repaid. You understand that.
Well, get to it then. Pick your guest, and send the poor fool to the Void. I'll give you the key to this shack, and you'll be on your way.
(player): (Remain silent)
Am I to take your silence as acceptance?
Then you know where we stand. Make your kill, and we're square. Repayment of your debt is but a discreet knife thrust away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): I don't think I like where this is going...
You see, that little Aretino boy was looking for the Dark Brotherhood. For me, and my associates.
Grelod the Kind was, by all rights, a Dark Brotherhood contract. A kill... that you stole.
A kill you must repay.
Follow-up choices
(player): You want me to murder someone else? Who?
Well now. Funny you should ask.
If you turn around, you'll notice my guests. I've "collected" them from... well, that's not really important. The here and now. That's what matters.
You see, there's a contract out on one of them, and that person can't leave this room alive. But... which one? Go on, see if you can figure it out.
Make your choice. Make your kill. I just want to observe... and admire.
Follow-up choices
(player): I'll have no part of this insanity.
Now that is a shame.
But what you fail to realize is that you involved yourself in this "insanity" when you took Grelod's life. You made your choice.
Now it's time to face the consequences of your actions. You don't leave this shack until someone dies.
(player): All right, I'll do it. I'll kill one of them.
See, I knew we could resolve this civilly. A debt owed must be repaid. You understand that.
Well, get to it then. Pick your guest, and send the poor fool to the Void. I'll give you the key to this shack, and you'll be on your way.
(player): (Remain silent)
Am I to take your silence as acceptance?
Then you know where we stand. Make your kill, and we're square. Repayment of your debt is but a discreet knife thrust away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): A problem?
You see, that little Aretino boy was looking for the Dark Brotherhood. For me, and my associates.
Grelod the Kind was, by all rights, a Dark Brotherhood contract. A kill... that you stole.
A kill you must repay.
Follow-up choices
(player): You want me to murder someone else? Who?
Well now. Funny you should ask.
If you turn around, you'll notice my guests. I've "collected" them from... well, that's not really important. The here and now. That's what matters.
You see, there's a contract out on one of them, and that person can't leave this room alive. But... which one? Go on, see if you can figure it out.
Make your choice. Make your kill. I just want to observe... and admire.
Follow-up choices
(player): I'll have no part of this insanity.
Now that is a shame.
But what you fail to realize is that you involved yourself in this "insanity" when you took Grelod's life. You made your choice.
Now it's time to face the consequences of your actions. You don't leave this shack until someone dies.
(player): All right, I'll do it. I'll kill one of them.
See, I knew we could resolve this civilly. A debt owed must be repaid. You understand that.
Well, get to it then. Pick your guest, and send the poor fool to the Void. I'll give you the key to this shack, and you'll be on your way.
(player): (Remain silent)
Am I to take your silence as acceptance?
Then you know where we stand. Make your kill, and we're square. Repayment of your debt is but a discreet knife thrust away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): You know about that?
Half of Skyrim knows. Old hag gets butchered in her own orphanage? Things like that tend to get around.
Oh, but don't misunderstand. I'm not criticizing. It was a good kill. Old crone had it coming. And you saved a group of urchins, to boot.
Ah, but there is a slight... problem.
Follow-up choices
(player): A problem?
You see, that little Aretino boy was looking for the Dark Brotherhood. For me, and my associates.
Grelod the Kind was, by all rights, a Dark Brotherhood contract. A kill... that you stole.
A kill you must repay.
Follow-up choices
(player): You want me to murder someone else? Who?
Well now. Funny you should ask.
If you turn around, you'll notice my guests. I've "collected" them from... well, that's not really important. The here and now. That's what matters.
You see, there's a contract out on one of them, and that person can't leave this room alive. But... which one? Go on, see if you can figure it out.
Make your choice. Make your kill. I just want to observe... and admire.
Follow-up choices
(player): I'll have no part of this insanity.
Now that is a shame.
But what you fail to realize is that you involved yourself in this "insanity" when you took Grelod's life. You made your choice.
Now it's time to face the consequences of your actions. You don't leave this shack until someone dies.
(player): All right, I'll do it. I'll kill one of them.
See, I knew we could resolve this civilly. A debt owed must be repaid. You understand that.
Well, get to it then. Pick your guest, and send the poor fool to the Void. I'll give you the key to this shack, and you'll be on your way.
(player): (Remain silent)
Am I to take your silence as acceptance?
Then you know where we stand. Make your kill, and we're square. Repayment of your debt is but a discreet knife thrust away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): I don't think I like where this is going...
You see, that little Aretino boy was looking for the Dark Brotherhood. For me, and my associates.
Grelod the Kind was, by all rights, a Dark Brotherhood contract. A kill... that you stole.
A kill you must repay.
Follow-up choices
(player): You want me to murder someone else? Who?
Well now. Funny you should ask.
If you turn around, you'll notice my guests. I've "collected" them from... well, that's not really important. The here and now. That's what matters.
You see, there's a contract out on one of them, and that person can't leave this room alive. But... which one? Go on, see if you can figure it out.
Make your choice. Make your kill. I just want to observe... and admire.
Follow-up choices
(player): I'll have no part of this insanity.
Now that is a shame.
But what you fail to realize is that you involved yourself in this "insanity" when you took Grelod's life. You made your choice.
Now it's time to face the consequences of your actions. You don't leave this shack until someone dies.
(player): All right, I'll do it. I'll kill one of them.
See, I knew we could resolve this civilly. A debt owed must be repaid. You understand that.
Well, get to it then. Pick your guest, and send the poor fool to the Void. I'll give you the key to this shack, and you'll be on your way.
(player): (Remain silent)
Am I to take your silence as acceptance?
Then you know where we stand. Make your kill, and we're square. Repayment of your debt is but a discreet knife thrust away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): (Remain silent)
You see, that little Aretino boy was looking for the Dark Brotherhood. For me, and my associates.
Grelod the Kind was, by all rights, a Dark Brotherhood contract. A kill... that you stole.
A kill you must repay.
Follow-up choices
(player): You want me to murder someone else? Who?
Well now. Funny you should ask.
If you turn around, you'll notice my guests. I've "collected" them from... well, that's not really important. The here and now. That's what matters.
You see, there's a contract out on one of them, and that person can't leave this room alive. But... which one? Go on, see if you can figure it out.
Make your choice. Make your kill. I just want to observe... and admire.
Follow-up choices
(player): I'll have no part of this insanity.
Now that is a shame.
But what you fail to realize is that you involved yourself in this "insanity" when you took Grelod's life. You made your choice.
Now it's time to face the consequences of your actions. You don't leave this shack until someone dies.
(player): All right, I'll do it. I'll kill one of them.
See, I knew we could resolve this civilly. A debt owed must be repaid. You understand that.
Well, get to it then. Pick your guest, and send the poor fool to the Void. I'll give you the key to this shack, and you'll be on your way.
(player): (Remain silent)
Am I to take your silence as acceptance?
Then you know where we stand. Make your kill, and we're square. Repayment of your debt is but a discreet knife thrust away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
(player): DB02AstridWalkAwayTopic
I'll cut right to it. You murdered the old woman in the orphanage. You owe the Dark Brotherhood a kill. I've come to collect.
One of these poor sods has a contract out on their life. Which one is it? Any idea? Make your choice. Make your kill. And you get to walk away.
Loading 3D model...
Technical data
- ID
- Astrid