
Atar
- held items
- NameCount
Location Gold 100 - Level 1-5 50 - Level 6-10 100 - Level 11-15 150 - Level 16-20 200 - Level 21+ 250 -
- Quests
- QuestlineQuest
Location - Sanuarach Mine -
locations
| Hold | Town | Location |
|---|---|---|
| the Reach Hold | Karthwasten | Sanurach Mine |
Dialogue
(player): I'm looking for a young girl who lives around here.
And what's that have to do with me?
(player): Who are the Silver-Bloods?
You haven't heard of the Silver-Blood family? They're the most important people in the Reach.
They practically own the city of Markarth. And we're here on their coin.
(player): I want you and your men to leave.
Helping out Ainethach, huh? Give me a reason not to plunge a dagger in your chest.
Follow-up choices
(player): This whole town wants you out. Leave. (Persuade)
Dealing with a mob wouldn't be good for my coin purse. Fine. We're leaving.
(player): This whole town wants you out. Leave. (Persuade)
Let's see them make us.
Follow-up choices
That I will, stranger. This is more than the Silver-Bloods are paying us. We'll clear out.
Don't think I'm being paid already? Get lost.
Follow-up choices
(player): I think I'll just kill you. (Intimidate)
Whoa. Wait a second. I was just kidding. We'll leave. We'll leave!
(player): I think I'll just kill you. (Attack)
I thought today was going to be boring.
(player): On second thought, I'll be leaving.
Milk drinker.
(player): I think I'll just kill you. (Intimidate)
Whoa. Wait a second. I was just kidding. We'll leave. We'll leave!
(player): I think I'll just kill you. (Attack)
I thought today was going to be boring.
(player): On second thought, I'll be leaving.
Milk drinker.
That I will, stranger. This is more than the Silver-Bloods are paying us. We'll clear out.
Don't think I'm being paid already? Get lost.
Follow-up choices
(player): This whole town wants you out. Leave. (Persuade)
Dealing with a mob wouldn't be good for my coin purse. Fine. We're leaving.
(player): This whole town wants you out. Leave. (Persuade)
Let's see them make us.
Follow-up choices
(player): I think I'll just kill you. (Intimidate)
Whoa. Wait a second. I was just kidding. We'll leave. We'll leave!
(player): I think I'll just kill you. (Attack)
I thought today was going to be boring.
(player): On second thought, I'll be leaving.
Milk drinker.
(player): I think I'll just kill you. (Intimidate)
Whoa. Wait a second. I was just kidding. We'll leave. We'll leave!
(player): I think I'll just kill you. (Attack)
I thought today was going to be boring.
(player): On second thought, I'll be leaving.
Milk drinker.
(player): I think I'll just kill you. (Intimidate)
Whoa. Wait a second. I was just kidding. We'll leave. We'll leave!
(player): I think I'll just kill you. (Attack)
I thought today was going to be boring.
(player): On second thought, I'll be leaving.
Milk drinker.
(player): Why have you shut down the mine?
Forsworn attacked a while back. Jarl had no men to spare, so the Silver-Bloods generously offered to send us to clean things up.
We just want that old native to hand over his land in payment for our services. Then we'll leave, and everyone can get back to work.
Follow-up choices
(player): I could convince Ainethach to sell.
Do that and I'll make sure you get a cut.
(player): Good luck with that.
Right.
(player): Who's in charge here?
I'm not from here. I'm a sellsword. These are my men.
(player): Ainethach won't be a problem anymore.
Good work. Here's your cut. I guess this finishes up our contract with the Silver-Bloods, so we'll be heading out.
(player): On second thought, I'll be leaving.
Milk drinker.
(player): I think I'll just kill you. (Intimidate)
Whoa. Wait a second. I was just kidding. We'll leave. We'll leave!
(player): I think I'll just kill you. (Attack)
I thought today was going to be boring.
(player): This whole town wants you out. Leave. (Persuade)
Dealing with a mob wouldn't be good for my coin purse. Fine. We're leaving.
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Technical data
- ID
- Atar