Skyrim NPCs

Bujold the Intrepid

NPCFemale
2 quests
held items
Name
Location
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locations

Dialogue

(player): I don't think I can help you right now.

Well, I hope you'll come back around. Looks like you might be just the thing we need to wake these idiots.

(player): I don't think I can help you right now.

You need to either help us or stop coming around here.

(player): That sounds like fun.

Well let's move then!

(player): What's going on here?

What's going on here is that we've been kicked out of our home.

The mead hall, up there on the hill. We were... some Rieklings have taken it over.

Follow-up choices

(player): How were Rieklings able to overpower you?

With tenacity and numbers. Didn't help that we'd grown a little too comfortable up there.

Too much mead. Too many stories. Too few battles.

Follow-up choices

(player): What if you had one extra warrior?

Are you... offering to help?

Some new blood should be enough to rouse these layabouts to actually fight again.

Follow-up choices

(player): That sounds like fun.

Well let's move then!

(player): I don't think I can help you right now.

Well, I hope you'll come back around. Looks like you might be just the thing we need to wake these idiots.

(player): I don't think I can help you right now.

You need to either help us or stop coming around here.

(player): What if you had one extra warrior?

Are you... offering to help?

Some new blood should be enough to rouse these layabouts to actually fight again.

Follow-up choices

(player): That sounds like fun.

Well let's move then!

(player): I don't think I can help you right now.

Well, I hope you'll come back around. Looks like you might be just the thing we need to wake these idiots.

(player): I don't think I can help you right now.

You need to either help us or stop coming around here.

(player): Do you still need my help?

Well, look who's back. You ready to finally help us take out those Rieklings?

Follow-up choices

(player): I don't think I can help you right now.

Well, I hope you'll come back around. Looks like you might be just the thing we need to wake these idiots.

(player): I don't think I can help you right now.

You need to either help us or stop coming around here.

(player): That sounds like fun.

Well let's move then!

(player): I'll keep this quiet.

Good. See that you do. Now, if you'll excuse me, I have a hall to lead.

(player): I can't let you lead Thirsk.

I was afraid you might say that. Well, looks as though I'll have to prove my mettle against you now.

(player): You'll go against Hrothmund's wishes?

Look what's happened to us so far under his watchful eye. He gave his blessing to all the leaders who brought us to this point.

Anyway, he's dead and we're alive. It's time to begin a new tradition for Thirsk. And I'm going to do that.

All I need is for you to back me up. You don't even need to lie... just don't tell anyone else what you heard here.

Follow-up choices

(player): I'll keep this quiet.

Good. See that you do. Now, if you'll excuse me, I have a hall to lead.

(player): I can't let you lead Thirsk.

I was afraid you might say that. Well, looks as though I'll have to prove my mettle against you now.

Just make sure not to tell anyone what you saw here.

(player): What if you had one extra warrior?

Are you... offering to help?

Some new blood should be enough to rouse these layabouts to actually fight again.

Follow-up choices

(player): That sounds like fun.

Well let's move then!

(player): I don't think I can help you right now.

Well, I hope you'll come back around. Looks like you might be just the thing we need to wake these idiots.

(player): I don't think I can help you right now.

You need to either help us or stop coming around here.

(player): How were Rieklings able to overpower you?

With tenacity and numbers. Didn't help that we'd grown a little too comfortable up there.

Too much mead. Too many stories. Too few battles.

Follow-up choices

(player): What if you had one extra warrior?

Are you... offering to help?

Some new blood should be enough to rouse these layabouts to actually fight again.

Follow-up choices

(player): That sounds like fun.

Well let's move then!

(player): I don't think I can help you right now.

Well, I hope you'll come back around. Looks like you might be just the thing we need to wake these idiots.

(player): I don't think I can help you right now.

You need to either help us or stop coming around here.

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Technical data
ID
DLC2Bujold