
Cuinanthil
NPC
- held items
Location Beggar -
- Quests
- QuestlineQuest
Location A Dying Wish Fortunate Son -
Dialogue
(player): Never mind, I mistook you for someone else.
I understand.
Follow-up choices
It would seem so.
Follow-up choices
(player): This note mentions you by name. (Persuade)
Now, get of my way.
That doesn't change anything.
Follow-up choices
(player): This note mentions you by name. (Persuade)
Now, get of my way.
(player): On second thought, never mind.
And now you'll walk away, if you know what's good for you.
(player): On second thought, never mind.
And now you'll walk away, if you know what's good for you.
(player): This note mentions you by name. (Persuade)
Now, get of my way.
(player): This note mentions you by name. (Persuade)
Now, get of my way.
(player): Are you new in town? I can help show you around.
Walk away. Now.
(player): Spare a coin for a beggar?
Walk away. Now.
(player): Someone is trying to rob you. I have proof.
You expect me to believe that?
Follow-up choices
It would seem so.
Follow-up choices
(player): This note mentions you by name. (Persuade)
Now, get of my way.
That doesn't change anything.
Follow-up choices
(player): This note mentions you by name. (Persuade)
Now, get of my way.
(player): On second thought, never mind.
And now you'll walk away, if you know what's good for you.
(player): Greetings, I'm with the courier service.
You expect me to believe that?
(player): I've been looking for you.
Of course.
Follow-up choices
It would seem so.
Nah. I don't think so.
Nah. I don't think so.
It would seem so.
You expect me to believe that?
Indeed.
You expect me to believe that?
(player): I've been looking for you.
Of course.
Follow-up choices
It would seem so.
Nah. I don't think so.
Nah. I don't think so.
It would seem so.
You expect me to believe that?
Indeed.
You expect me to believe that?
Loading 3D model...
Technical data
- ID
- ccKRTSSE001_Cuinanthil