
Elder Othreloth
- held items
Location Elven Dagger - Raven Rock Temple Key -
- Quests
- QuestlineQuest
Location Init quest Clean Sweep -
locations
| Hold | Town | Location |
|---|---|---|
| Solstheim Hold | Raven Rock | Temple Location |
Dialogue
(player): What sort of dream?
I remember a temple on Solstheim, and working to build something. It... it was not a pleasant dream.
(player): Do you know someone called Miraak?
Hmm. Sounds like something from a dream, and yet it might be more. Strange.
Follow-up choices
(player): What sort of dream?
I remember a temple on Solstheim, and working to build something. It... it was not a pleasant dream.
(player): How do the Dunmer bury their dead?
The Dunmer race doesn't bury their dead, or leave them to rot inside a stone sarcophagus.
When a Dunmer passes, his body is given to fire, so he might return to the ash from whence he came.
The Dunmer don't believe that death is the end, we believe that it's the beginning.
(player): The false Tribunal?
Sotha Sil, Almalexia and Vivec represent what was... beings who won the Dunmer people's hearts with their actions, but blinded them just the same.
They were aberrations, false prophets. They used their status as heroes to shield the True Tribunal from our minds.
But now that they've been destroyed, the light can finally shine upon the House of Reclamations.
(player): What exactly are the "Reclamations?"
The Reclamations are the True Tribunal... the daedra that consecrate the Dunmer people: Azura, Mephala and Boethia.
We call them the True Tribunal because they have reclaimed their place in our hearts from the false Tribunal that came before.
Follow-up choices
(player): The false Tribunal?
Sotha Sil, Almalexia and Vivec represent what was... beings who won the Dunmer people's hearts with their actions, but blinded them just the same.
They were aberrations, false prophets. They used their status as heroes to shield the True Tribunal from our minds.
But now that they've been destroyed, the light can finally shine upon the House of Reclamations.
(player): The Temple's tomb has been cleansed.
Spirits be praised!
I'm hoping you didn't suffer much at the hands of those foul beings. Please, accept this as a token of my thanks.
(player): Well, good luck with that.
Yes, indeed.
(player): I'll cleanse the tomb for you.
Thank you, wanderer. That would be most kind.
Here, this key should open the door to the tomb.
(player): Why can't you use the tomb?
Those foul vermin... the abominations we call ash spawn have risen from the ashes of our own ancestors.
They're befouling the memories of our forefathers by defiling their remains.
Follow-up choices
(player): I'll cleanse the tomb for you.
Thank you, wanderer. That would be most kind.
Here, this key should open the door to the tomb.
(player): Well, good luck with that.
Yes, indeed.
(player): What are the Ancestral Tombs?
They are where we inter our dead. They are sacred places, meant to honor their passing.
Sadly, we've been unable to use the Ancestral Tomb beneath the Temple as of late, and have resorted to other locations to scatter the remains.
Follow-up choices
(player): Why can't you use the tomb?
Those foul vermin... the abominations we call ash spawn have risen from the ashes of our own ancestors.
They're befouling the memories of our forefathers by defiling their remains.
Follow-up choices
(player): I'll cleanse the tomb for you.
Thank you, wanderer. That would be most kind.
Here, this key should open the door to the tomb.
(player): Well, good luck with that.
Yes, indeed.
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Technical data
- ID
- DLC2RRElderOthreloth