Skyrim NPCs

Enmon

NPC
1 quest
held items
Location
-
-
Quests
Questline
Quest
Location
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locations

Dialogue

(player): I'm looking for a young girl who lives around here.

Damn it, man, are you trying to taunt us?

Follow-up choices

(player): What are you talking about?

Our daughter, Fjotra, was taken from here. The Forsworn descended and... they didn't touch anything else. Just our little girl.

Follow-up choices

(player): Where did they take her?

It was the Forsworn from Broken Tower. Never been much trouble before. What's it to you?

Follow-up choices

(player): Your daughter is the Sybil of Dibella.

She... really? That's... I wouldn't have dreamed. Of course, we need her in Markarth, then. I'll come with you.

Follow-up choices

(player): We'll save her together.

Thank you, friend.

(player): It's dangerous out there. You should stay.

You're... probably right. Just hurry, please. Who knows what those things are doing to her.

(player): I just want her to be safe.

That's... that's good of you. If you were to save her, I would be very grateful. I don't think there's anything I could give you, though...

(player): I'm looking for a young girl who lives around here.

Damn it, woman, are you trying to taunt us?

Follow-up choices

(player): What are you talking about?

Our daughter, Fjotra, was taken from here. The Forsworn descended and... they didn't touch anything else. Just our little girl.

Follow-up choices

(player): Where did they take her?

It was the Forsworn from Broken Tower. Never been much trouble before. What's it to you?

Follow-up choices

(player): Your daughter is the Sybil of Dibella.

She... really? That's... I wouldn't have dreamed. Of course, we need her in Markarth, then. I'll come with you.

Follow-up choices

(player): We'll save her together.

Thank you, friend.

(player): It's dangerous out there. You should stay.

You're... probably right. Just hurry, please. Who knows what those things are doing to her.

(player): I just want her to be safe.

That's... that's good of you. If you were to save her, I would be very grateful. I don't think there's anything I could give you, though...

(player): I just want her to be safe.

That's... that's good of you. If you were to save her, I would be very grateful. I don't think there's anything I could give you, though...

(player): Your daughter is the Sybil of Dibella.

She... really? That's... I wouldn't have dreamed. Of course, we need her in Markarth, then. I'll come with you.

Follow-up choices

(player): We'll save her together.

Thank you, friend.

(player): It's dangerous out there. You should stay.

You're... probably right. Just hurry, please. Who knows what those things are doing to her.

(player): Where did they take her?

It was the Forsworn from Broken Tower. Never been much trouble before. What's it to you?

Follow-up choices

(player): Your daughter is the Sybil of Dibella.

She... really? That's... I wouldn't have dreamed. Of course, we need her in Markarth, then. I'll come with you.

Follow-up choices

(player): We'll save her together.

Thank you, friend.

(player): It's dangerous out there. You should stay.

You're... probably right. Just hurry, please. Who knows what those things are doing to her.

(player): I just want her to be safe.

That's... that's good of you. If you were to save her, I would be very grateful. I don't think there's anything I could give you, though...

(player): What are you talking about?

Our daughter, Fjotra, was taken from here. The Forsworn descended and... they didn't touch anything else. Just our little girl.

Follow-up choices

(player): Where did they take her?

It was the Forsworn from Broken Tower. Never been much trouble before. What's it to you?

Follow-up choices

(player): Your daughter is the Sybil of Dibella.

She... really? That's... I wouldn't have dreamed. Of course, we need her in Markarth, then. I'll come with you.

Follow-up choices

(player): We'll save her together.

Thank you, friend.

(player): It's dangerous out there. You should stay.

You're... probably right. Just hurry, please. Who knows what those things are doing to her.

(player): I just want her to be safe.

That's... that's good of you. If you were to save her, I would be very grateful. I don't think there's anything I could give you, though...

(player): We'll save her together.

Thank you, friend.

(player): It's dangerous out there. You should stay.

You're... probably right. Just hurry, please. Who knows what those things are doing to her.

(player): I've found your daughter.

Fjotra!

You're not from here, and we don't need to be talking.

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Technical data
ID
Enmon