Skyrim NPCs

Erandur

NPCFollowerConditionally Non-Killable
1 quest
held items
Location
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8-
Quests
Questline
Quest
Location
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locations

Dialogue

(player): All right. I'm ready.

I still have my key to the library. Whenever you're ready, let's move on.

(player): Looks difficult to breach.

Impossible actually. Hmm, I wonder...

There may be a way to bypass the barrier, but I must check their library and confirm it can be done.

Follow-up choices

(player): You seem to know an awful lot about this place.

I suppose there's no point in concealing the truth any longer.

My knowledge of this temple comes from personal experience. I was a priest of Vaermina.

Follow-up choices

When the orcs invaded the temple, I fled. I left my brothers and sisters here to die.

Follow-up choices

I've spent the last few decades living in regret and seeking redemption from Mara. And by Her Benevolence, I will right my wrongs.

Follow-up choices

(player): All right. I'm ready.

I still have my key to the library. Whenever you're ready, let's move on.

Yes, you're right. I should have, but I didn't know what to say.

When the orcs raided the temple, I fled. I left my brothers and sisters behind to die.

Follow-up choices

I've spent the last few decades living in regret and seeking redemption from Mara. And by Her Benevolence, I will right my wrongs.

Follow-up choices

(player): All right. I'm ready.

I still have my key to the library. Whenever you're ready, let's move on.

And what would you have me say? Sorry for following the misguided teachings of a mad Divine? Sorry for stealing memories from children?

Do you realize when the orcs attacked, I was only concerned with myself? I fled... and left my brothers and sisters behind to die.

Follow-up choices

I've spent the last few decades living in regret and seeking redemption from Mara. And by Her Benevolence, I will right my wrongs.

Follow-up choices

(player): All right. I'm ready.

I still have my key to the library. Whenever you're ready, let's move on.

(player): Do you know where we can find the Torpor?

I believe there is a laboratory in the east wing. If we proceed there, we should be able to locate a sample.

(player): Found it.

Let me take a look...

Mara be praised! There is a way past the barrier to the inner sanctum.

It involves a recipe for a liquid known as Vaermina's Torpor.

Follow-up choices

(player): Is that some type of potion?

Yes. The Torpor grants an ability the priests of Vaermina called "The Dreamstride"; using dreams to travel distances in the real world.

Follow-up choices

(player): That's impossible.

I assure you, the Dreamstride is well known in Vaerminian Lore.

Sadly, I have yet to see it function in person.

Follow-up choices

(player): I'm going to be your test subject, then?

As a sworn priest of Mara, the elixir won't work for me. The Torpor will only work for Priests of Vaermina, or the unaffiliated.

Follow-up choices

(player): Sounds dangerous. How can you be certain?

I will not lie to you, there is some risk involved. The last time the Torpor was imbibed could have been decades ago.

But I swear upon Lady Mara that I will do everything within my power to prevent any harm from befalling you.

Follow-up choices

(player): Do you know where we can find the Torpor?

I believe there is a laboratory in the east wing. If we proceed there, we should be able to locate a sample.

(player): Forget it! It could kill me!

No, all my research points in the opposite direction. This is the exact liquid the priests would drink.

The only question in my mind is whether you will be granted The Dreamstride. Otherwise, the worst that could happen is a bad aftertaste.

I swear upon Lady Mara that I would never let any harm befall you.

Follow-up choices

(player): Do you know where we can find the Torpor?

I believe there is a laboratory in the east wing. If we proceed there, we should be able to locate a sample.

(player): Do you know where we can find the Torpor?

I believe there is a laboratory in the east wing. If we proceed there, we should be able to locate a sample.

(player): That's amazing!

Quite amazing, yes. Alchemy and the blessings of a Divine distilled down into a ingestible liquid.

Sadly, I have yet to see it function in person.

Follow-up choices

(player): I'm going to be your test subject, then?

As a sworn priest of Mara, the elixir won't work for me. The Torpor will only work for Priests of Vaermina, or the unaffiliated.

Follow-up choices

(player): Sounds dangerous. How can you be certain?

I will not lie to you, there is some risk involved. The last time the Torpor was imbibed could have been decades ago.

But I swear upon Lady Mara that I will do everything within my power to prevent any harm from befalling you.

Follow-up choices

(player): Do you know where we can find the Torpor?

I believe there is a laboratory in the east wing. If we proceed there, we should be able to locate a sample.

(player): Forget it! It could kill me!

No, all my research points in the opposite direction. This is the exact liquid the priests would drink.

The only question in my mind is whether you will be granted The Dreamstride. Otherwise, the worst that could happen is a bad aftertaste.

I swear upon Lady Mara that I would never let any harm befall you.

Follow-up choices

(player): Do you know where we can find the Torpor?

I believe there is a laboratory in the east wing. If we proceed there, we should be able to locate a sample.

(player): Do you know where we can find the Torpor?

I believe there is a laboratory in the east wing. If we proceed there, we should be able to locate a sample.

(player): I'd be happy to help.

Thank Mara. I was afraid I'd never be able to convince you.

Allow me to gather the materials I need for my ritual, and then I will meet you outside the ruins.

(player): I was just seeing if you came to your senses.

Amusing. Now if you'll excuse me, I need to continue my research. I have no time for idle chatter with any simpleton who strikes up a conversation.

(player): My apologies, Erandur. I spoke out of turn.

Apologies accepted. I understand how this entire story can be mistaken for fiction since the circumstances are so abstract.

However, I can assure you that I will do everything in my power to keep you safe if you're willing to help me.

(player): How will I know when to awaken?

I will watch over you as you slumber to ensure your safety. If I deduce anything is amiss, I will use my arts to bring you back.

Otherwise, I am uncertain what will end your Dreamstride. Perhaps when Vaermina's curious appetite has been filled.

(player): What will The Dreamstride feel like?

You'll be viewing the memory of another through your own eyes and with your own body.

Those around you will perceive you as normal and you will find the words you utter may not be your own.

Thanks to all of these odd principles, there is quite a lot of debate as to whether this is really a dream or just the machinations of Vaermina.

Follow-up choices

(player): How will I know when to awaken?

I will watch over you as you slumber to ensure your safety. If I deduce anything is amiss, I will use my arts to bring you back.

Otherwise, I am uncertain what will end your Dreamstride. Perhaps when Vaermina's curious appetite has been filled.

(player): How can the Skull be affecting Dawnstar?

Lore holds that the Skull of Corruption holds a constant hunger for the memories of others.

The Skull has been out of touch for so long, I fear it's gained the ability to reach out on its own and try to feed.

What it does with these memories is just conjecture and an argument for scholars and historians to this very day.

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Technical data
ID
Erandur