Skyrim NPCs

Gunmar

NPCMerchantNon-Killable
2 quests
held items
Location
45-
Level 1+45-
2-
Level 1+2-
items sold
Location
3200Level 48+ and Complete -
625Level 48+ and Complete -
625Level 48+ and Complete -
25Always available-
220Always available-
40Always available-
425Always available-
500Level 40+ and -
500Level 40+ and -
1100Level 40+ and -

locations

Dialogue

(player): We're not sure, but they have an Elder Scroll.

By the Eight...

All right, look. I'll consider it, but I can't just leave this bear to prey on more innocent people.

Once it's dealt with, then perhaps I'll see what Isran expects of me.

(player): We're not sure, but they have an Elder Scroll.

By the Eight...

All right. I'll hear out Isran, see if there's anything I can do to help.

Where do you expect me to go?

Follow-up choices

(player): Isran's at Fort Dawnguard.

He's been working on that place for years now. Never lets anyone in.

His own little fortress. Well, I guess I'll get to see what he's been up to all this time.

I'll meet you there.

(player): We're up against vampires.

Vampires?

That... well, that might change things.

Tell me more about what's going on.

Follow-up choices

(player): We're not sure, but they have an Elder Scroll.

By the Eight...

All right, look. I'll consider it, but I can't just leave this bear to prey on more innocent people.

Once it's dealt with, then perhaps I'll see what Isran expects of me.

(player): We're not sure, but they have an Elder Scroll.

By the Eight...

All right. I'll hear out Isran, see if there's anything I can do to help.

Where do you expect me to go?

Follow-up choices

(player): Isran's at Fort Dawnguard.

He's been working on that place for years now. Never lets anyone in.

His own little fortress. Well, I guess I'll get to see what he's been up to all this time.

I'll meet you there.

(player): Isran needs your help.

Isran? Needing someone else's help? Never thought I'd hear that.

I'm afraid he's a few years too late. I've moved on. I have more important business to attend to.

Besides, he can handle anything alone! He assured me so himself. What could he possibly need my help with?

Follow-up choices

(player): We're up against vampires.

Vampires?

That... well, that might change things.

Tell me more about what's going on.

Follow-up choices

(player): We're not sure, but they have an Elder Scroll.

By the Eight...

All right, look. I'll consider it, but I can't just leave this bear to prey on more innocent people.

Once it's dealt with, then perhaps I'll see what Isran expects of me.

(player): We're not sure, but they have an Elder Scroll.

By the Eight...

All right. I'll hear out Isran, see if there's anything I can do to help.

Where do you expect me to go?

Follow-up choices

(player): Isran's at Fort Dawnguard.

He's been working on that place for years now. Never lets anyone in.

His own little fortress. Well, I guess I'll get to see what he's been up to all this time.

I'll meet you there.

(player): Isran's at Fort Dawnguard.

He's been working on that place for years now. Never lets anyone in.

His own little fortress. Well, I guess I'll get to see what he's been up to all this time.

I'll meet you there.

(player): What have you got for sale?

Isran had a surprising stockpile of weapons and armor. Take a look.

(player): What have you got for sale?

It's no Warmaiden's, but I've got a decent supply.

(player): What have you got for sale?

What do you need? Blades, armor, smithing materials?

(player): What have you got for sale?

This is everything I've got right now.

(player): What have you got for sale?

Keep yourself armed and protected as best you can.

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Technical data
ID
DLC1Gunmar