Skyrim NPCs

Mralki

NPCMerchant
1 quest
held items
Name
Location
-
items sold
Location
5Always available-
12Always available-
5Always available-
100Always available-
2Always available-
25Always available-
100Always available-
2Always available-
1Always available-
1Always available-
Quests
Questline
Quest
Location
--

locations

Dialogue

(player): Where can I learn more about magic?

Bit of advice, folks here don't care for magic or those that use it. If you're intent on it, check at the College up in Winterhold.

Either that or go see the Jarl's court wizard.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): You should let your son choose the life he wants.

But the world is a dangerous place. Erik has no idea what he's getting himself into.

What's more, he's got no armor. I'll have to save up the money for it.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): I'd like to talk to you about your son.

My son? Erik? What about him? Did something happen? Is he alright?

Follow-up choices

(player): You should let your son choose the life he wants.

But the world is a dangerous place. Erik has no idea what he's getting himself into.

What's more, he's got no armor. I'll have to save up the money for it.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Your days of exploiting your son are over.

Exploiting? What's that supposed to mean? Erik works the farm because he's a good lad!

I'm not forcing him to stay here. I know that he wants a life of adventure, but I've told him before that I can't afford to buy him armor.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Your days of exploiting your son are over.

Exploiting? What's that supposed to mean? Erik works the farm because he's a good lad!

I'm not forcing him to stay here. I know that he wants a life of adventure, but I've told him before that I can't afford to buy him armor.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): Find the money, or you'll have me to deal with. (Intimidate)

Ah, I see. I've just remembered that I saved a few septims in case of an emergency. This is starting to feel like one.

Tell Erik that I've changed my mind, and we'll visit Whiterun soon to fit him for armor. And please don't hurt me!

(player): Find the money, or you'll have me to deal with. (Intimidate)

Go ahead, hit me as often as you want. It's not going to change anything, other than to make me and the town guard angry.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

You would give your own coin to help my son? I'm moved by your compassion.

Your kind deed will not go unrewarded, my friend. Tell Erik I've changed my mind, and we'll visit Whiterun soon to fit him for armor.

I appreciate the gesture, but I'd rather not be in debt to a stranger.

Follow-up choices

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

I... I cannot deny the truth of what you say. Erik is all the family that I have left, but it's wrong to hold him back as I have.

Go and tell Erik that I've changed my mind. I'll see about borrowing some money in Whiterun for his armor.

(player): You'd prefer your son to grow bitter and resent you? (Persuade)

Perhaps you should let a father decide what is best for his own son.

Follow-up choices

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

(player): On second thought, let's talk about this another time.

Another time, or not at all. It's really none of your business, after all.

If you need a meal or a room, I've got both.

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Technical data
ID
Mralki