Skyrim NPCs

Orthus Endario

NPCConditionally Non-Killable
2 quests
held items
Location
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locations

Dialogue

(player): Why is it so run down?

Sad, isn't it? We can't afford to keep the place running since these attacks started.

Pirates, you see.

Raiding all along the coast, from Hammerfell to Vvardenfell. Only the Shatter-Shields appear safe.

Follow-up choices

(player): Who are the Shatter-Shields?

A very powerful family in Windhelm.

They run a private shipping operation, and would love to have the docks to themselves.

Wouldn't surprise me if they were in league with the pirates, somehow.

Follow-up choices

(player): Do you have any proof of that?

Not yet, no. But perhaps an intrepid person such as yourself could help with that.

They have a dark elf who oversees their operations. Suvaris Atheron.

She's meticulous to a fault, and keeps a logbook with every transaction she makes.

If it were to somehow end up in my hands, I wouldn't argue.

(player): The pirate haven has been destroyed.

I can't express how much easier you've made my job.

Maybe Adelaisa will finally ease up, but I expect she won't.

Ah, yes, your pay. The Company thanks you for your services. Should we ever be able to help you, stop by.

(player): I know where the Blood Horkers are.

Just in time. This is Adelaisa, one of my superiors from the Company.

She's been dispatched to... eh... see to it that we get back on schedule.

You should probably speak to her.

(player): I've got the logbook.

How did you get it? No, never mind, I probably shouldn't know.

I see... it looks like Suvaris has been traveling to Dawnstar to meet with a pirate crew there.

Get to Dawnstar and see what you can find out about these rogues. I'd wager they won't be too far from the tavern.

Try to find out where their fortress is. The captain, Stig Salt-Plank, has to know something.

(player): Why not fight back?

Our own security forces are limited, and all the mercenaries are tied up in this ridiculous war.

We don't even know their base of operations, and attacking single ships won't really solve the problem.

(player): What else can you tell me about these pirates?

They call themselves the "Blood Horkers."

They've been around as long as I can remember, but only recently focused on our ships.

A dastardly group, but they're more than simple brigands. Shrewd. Clever. Not to be trifled with.

(player): What do you know about Haldyn?

We used to think the pirates had an army of battlemages at their side.

As it turns out, it was just one. Haldyn. I've since learned more about him.

The most dangerous sort of man -- quick to anger, but patient in exacting vengeance.

He also has a fearsome control of Destruction magic.

I wish you the best of luck.

(player): Do you have any proof of that?

Not yet, no. But perhaps an intrepid person such as yourself could help with that.

They have a dark elf who oversees their operations. Suvaris Atheron.

She's meticulous to a fault, and keeps a logbook with every transaction she makes.

If it were to somehow end up in my hands, I wouldn't argue.

(player): Who are the Shatter-Shields?

A very powerful family in Windhelm.

They run a private shipping operation, and would love to have the docks to themselves.

Wouldn't surprise me if they were in league with the pirates, somehow.

Follow-up choices

(player): Do you have any proof of that?

Not yet, no. But perhaps an intrepid person such as yourself could help with that.

They have a dark elf who oversees their operations. Suvaris Atheron.

She's meticulous to a fault, and keeps a logbook with every transaction she makes.

If it were to somehow end up in my hands, I wouldn't argue.

(player): I need you to cause a scene. Get everyone's attention for a few minutes.

That's it? Sure. Shouldn't be too hard. I usually end up making a fool out of myself without even trying.

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Technical data
ID
OrthusEndario