Skyrim NPCs

Sanguine

NPCNon-Killable
1 quest
held items
Name
Location
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Quests
Questline
Quest
Location
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locations

HoldTownLocation
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Dialogue

(player): Thanks, I guess.

My pleasure. But I think it's time for you to go. No fun keeping you locked up in here with the staff.

(player): Why did you choose me?

Let's be honest, here. I don't always think my decisions through. But you... you're going places.

Maybe a little influence from your old uncle Sanguine could help adjust your course a bit...

Follow-up choices

(player): Thanks, I guess.

My pleasure. But I think it's time for you to go. No fun keeping you locked up in here with the staff.

(player): So all of this was just a prank?

Just a prank? Just a prank? The Daedric Lord of Debauchery does not deal in mere "pranks."

This may have begun as a minor amusement, but it wasn't long before I realized you'd make a more interesting bearer of my not-quite-holy staff.

Follow-up choices

(player): Thanks, I guess.

My pleasure. But I think it's time for you to go. No fun keeping you locked up in here with the staff.

(player): Why did you choose me?

Let's be honest, here. I don't always think my decisions through. But you... you're going places.

Maybe a little influence from your old uncle Sanguine could help adjust your course a bit...

Follow-up choices

(player): Thanks, I guess.

My pleasure. But I think it's time for you to go. No fun keeping you locked up in here with the staff.

(player): (forcegreet)

I really just needed something to encourage you to go out into the world and spread merriment.

And you did just that! I haven't been so entertained in at least a hundred years.

Follow-up choices

(player): So all of this was just a prank?

Just a prank? Just a prank? The Daedric Lord of Debauchery does not deal in mere "pranks."

This may have begun as a minor amusement, but it wasn't long before I realized you'd make a more interesting bearer of my not-quite-holy staff.

Follow-up choices

(player): Thanks, I guess.

My pleasure. But I think it's time for you to go. No fun keeping you locked up in here with the staff.

(player): Why did you choose me?

Let's be honest, here. I don't always think my decisions through. But you... you're going places.

Maybe a little influence from your old uncle Sanguine could help adjust your course a bit...

Follow-up choices

(player): Thanks, I guess.

My pleasure. But I think it's time for you to go. No fun keeping you locked up in here with the staff.

(player): Who are you?

I am Sanguine, Daedric Prince of Debauchery!

I know, I know, how could I lie to you? Well, how could I trust you until we've shared a few drinks?

But it wasn't long before I realized you'd make a more interesting bearer of my not-quite-holy staff than this waste of flesh.

Follow-up choices

(player): Why did you choose me?

Let's be honest, here. I don't always think my decisions through. But you... you're going places.

Maybe a little influence from your old uncle Sanguine could help adjust your course a bit...

Follow-up choices

(player): Thanks, I guess.

My pleasure. But I think it's time for you to go. No fun keeping you locked up in here with the staff.

(player): Thanks, I guess.

My pleasure. But I think it's time for you to go. No fun keeping you locked up in here with the staff.

(player): But the staff is broken.

Details, details. The Sanguine Rose breaks all the time and is fixed with but a thought.

In fact, here it is now. Think of it - a never-ending stream of minions. And all of the prestige of being Sanguine's chosen.

(player): Who are you?

I am Sanguine, Daedric Prince of Debauchery!

I know, I know, how could I lie to you? Well, how could I trust you until we've shared a few drinks?

But it wasn't long before I realized you'd make a more interesting bearer of my not-quite-holy staff than this waste of flesh.

Follow-up choices

(player): Why did you choose me?

Let's be honest, here. I don't always think my decisions through. But you... you're going places.

Maybe a little influence from your old uncle Sanguine could help adjust your course a bit...

Follow-up choices

(player): Thanks, I guess.

My pleasure. But I think it's time for you to go. No fun keeping you locked up in here with the staff.

(player): Thanks, I guess.

My pleasure. But I think it's time for you to go. No fun keeping you locked up in here with the staff.

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Technical data
ID
DA14Sanguine