Skyrim NPCs

Silus Vesuius

NPC
1 quest
Quests
Questline
Quest
Location
-

locations

Dialogue

(player): I want to know more about the Razor.

The Razor is Mehrunes Dagon's personal artifact. It has always heralded bloody change and carnage.

It's held many names: Dagger of the Final Wounds, Bane of the Righteous, the Kingslayer.

The Mythic Dawn worshipped Dagon as a god. Having his Razor would be invaluable to my collection.

(player): Who is Mehrunes Dagon?

Ah, an excellent question. Mehrunes Dagon is the Daedric Lord of Change, Destruction, and Ambition.

Dagon's Mythic Dawn cult killed the Septim Dynasty and opened the Oblivion Gates into Tamriel. They called it the Oblivion Crisis.

(player): A courier gave me this pamphlet...

And here you are. I hope you've found the museum to your liking.

(player): You want me to get those fragments?

At least two of the owners, Ghunzul and Drascua, are dangerous marauders. And the third owner, Jorgen, I only know he lives in Morthal.

Here are my notes about them. I'll gladly pay you for getting the pieces any way you can. No questions asked.

(player): Let's talk about this job you want done.

A little history, first. After the Oblivion Crisis, a number of groups cropped up dedicated to wiping out the remnants of the Mythic Dawn.

One of these groups found Mehrunes' Razor, the artifact of Dagon. They split it into three fragments and pledged to keep them apart forever.

That was almost 150 years ago, and the pieces are still being kept by the descendants of that group. And they're right here, in Skyrim.

Follow-up choices

(player): You want me to get those fragments?

At least two of the owners, Ghunzul and Drascua, are dangerous marauders. And the third owner, Jorgen, I only know he lives in Morthal.

Here are my notes about them. I'll gladly pay you for getting the pieces any way you can. No questions asked.

(player): Stop right there. I'm not interested.

Fine. I can't force you to help me, but the offer is open.

(player): So what is this Mythic Dawn cult?

They were worshippers of Mehrunes Dagon, the Daedric Lord of Destruction and Change.

The Mythic Dawn killed Uriel Septim VII and his heirs, triggering the events that lead to the Oblivion Crisis, when the Daedra invaded Tamriel.

All that remains of the infamous cult, I've gathered in my museum.

(player): Not interested.

Your loss, but if you change your mind, I'll be here.

(player): Museum of the Mythic Dawn?

Yes. My collection of artifacts from a group that toppled an Empire.

Why don't you come in? You can browse the displays, and we can talk. I have a job you look perfect for.

Follow-up choices

(player): Sounds good.

Let's talk inside.

(player): Not interested.

Your loss, but if you change your mind, I'll be here.

(player): Why did you open this museum?

It's no secret that my family were once members of the Mythic Dawn. One of my forefathers was even chosen to assassinate Uriel Septim himself.

We hid from our past for years, became tradesman, people of coin and influence.

But I realized that the Mythic Dawn's importance -- our importance -- to history cannot be denied.

I'll see everyone in Tamriel remember that for a moment, we held the fate of the world in our hands, for good or ill.

(player): A courier gave me this invitation.

And here you are. Good. Come in, browse the display, and let's talk. I have a job you look perfect for.

Follow-up choices

(player): Sounds good.

Let's talk inside.

(player): Not interested.

Your loss, but if you change your mind, I'll be here.

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Technical data
ID
SilusVesuius