Skyrim NPCs

Vantus Loreius

NPCConditionally Non-Killable
1 quest
held items
Location
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Quests
Questline
Quest
Location
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locations

HoldTownLocation
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Dialogue

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): Hmm. You have a point. What can I do to help?

Well, there is something. There's a guard, patrols the road that crazy jester is on. He passes by pretty often.

You could report the fool. You know, say he's done something against the law. That will at least get rid of him for me. What do you say?

Follow-up choices

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

(player): He's a stranger who needs assistance. Please, do the right thing.

What?

And just who in Mara's name are you, anyway? Hmm? Come here, telling me my business. And for what? To help a... a... a fool!

Follow-up choices

(player): You know you should help him. (Persuade)

Look, I... I...

You're right. You're right. Feller might be nutters, might not. But fact is, he needs help. I turn him away, what kind of man am I, hmm?

Look, um... Thanks. And I'm sorry for my unneighborly reaction. If you talk to Cicero, you be sure and tell him I'll be down to help soon.

(player): All right, you've swayed me. So what can I do?

Well, there is something. There's a guard, patrols the road that crazy jester is on. He passes by pretty often.

You could report the fool. You know, say he's done something against the law. That will at least get rid of him for me. What do you say?

Follow-up choices

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

(player): So what's the problem? I'm sure he'll pay you...

Pay me? You think this is about money?

Have you seen the man? He's completely out of his head. A jester? Here, in Skyrim? Ain't been a merryman in these parts for a hundred years.

And he's transporting some giant box. Says it's a coffin, and he's going to bury his mother. Mother my eye.

He could have anything in there. War contraband. Weapons. Skooma. Ain't no way I'm getting involved in any of that.

Follow-up choices

(player): Hmm. You have a point. What can I do to help?

Well, there is something. There's a guard, patrols the road that crazy jester is on. He passes by pretty often.

You could report the fool. You know, say he's done something against the law. That will at least get rid of him for me. What do you say?

Follow-up choices

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

(player): He's a stranger who needs assistance. Please, do the right thing.

What?

And just who in Mara's name are you, anyway? Hmm? Come here, telling me my business. And for what? To help a... a... a fool!

Follow-up choices

(player): You know you should help him. (Persuade)

Look, I... I...

You're right. You're right. Feller might be nutters, might not. But fact is, he needs help. I turn him away, what kind of man am I, hmm?

Look, um... Thanks. And I'm sorry for my unneighborly reaction. If you talk to Cicero, you be sure and tell him I'll be down to help soon.

(player): All right, you've swayed me. So what can I do?

Well, there is something. There's a guard, patrols the road that crazy jester is on. He passes by pretty often.

You could report the fool. You know, say he's done something against the law. That will at least get rid of him for me. What do you say?

Follow-up choices

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

(player): The, um, little man really needs your help. With his wagon?

That Cicero feller?

Hmph. Tell me something I don't know. Crazy fool's already asked me about five times. Seems he's not satisfied with my answer.

Why can't he just leave us alone?

Follow-up choices

(player): So what's the problem? I'm sure he'll pay you...

Pay me? You think this is about money?

Have you seen the man? He's completely out of his head. A jester? Here, in Skyrim? Ain't been a merryman in these parts for a hundred years.

And he's transporting some giant box. Says it's a coffin, and he's going to bury his mother. Mother my eye.

He could have anything in there. War contraband. Weapons. Skooma. Ain't no way I'm getting involved in any of that.

Follow-up choices

(player): Hmm. You have a point. What can I do to help?

Well, there is something. There's a guard, patrols the road that crazy jester is on. He passes by pretty often.

You could report the fool. You know, say he's done something against the law. That will at least get rid of him for me. What do you say?

Follow-up choices

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

(player): He's a stranger who needs assistance. Please, do the right thing.

What?

And just who in Mara's name are you, anyway? Hmm? Come here, telling me my business. And for what? To help a... a... a fool!

Follow-up choices

(player): You know you should help him. (Persuade)

Look, I... I...

You're right. You're right. Feller might be nutters, might not. But fact is, he needs help. I turn him away, what kind of man am I, hmm?

Look, um... Thanks. And I'm sorry for my unneighborly reaction. If you talk to Cicero, you be sure and tell him I'll be down to help soon.

(player): All right, you've swayed me. So what can I do?

Well, there is something. There's a guard, patrols the road that crazy jester is on. He passes by pretty often.

You could report the fool. You know, say he's done something against the law. That will at least get rid of him for me. What do you say?

Follow-up choices

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

(player): Is something wrong?

Is something wrong. "Is something wrong?" she asks. Yes, something is bloody well wrong!

Or maybe you missed the demented little man in the jester's garb, down by the road? Goes by the name of Cicero?

Crazy fool's asked me to fix his broken wagon wheel five times. He won't take no for an answer. Why can't he just leave us alone?

Follow-up choices

(player): So what's the problem? I'm sure he'll pay you...

Pay me? You think this is about money?

Have you seen the man? He's completely out of his head. A jester? Here, in Skyrim? Ain't been a merryman in these parts for a hundred years.

And he's transporting some giant box. Says it's a coffin, and he's going to bury his mother. Mother my eye.

He could have anything in there. War contraband. Weapons. Skooma. Ain't no way I'm getting involved in any of that.

Follow-up choices

(player): Hmm. You have a point. What can I do to help?

Well, there is something. There's a guard, patrols the road that crazy jester is on. He passes by pretty often.

You could report the fool. You know, say he's done something against the law. That will at least get rid of him for me. What do you say?

Follow-up choices

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

(player): He's a stranger who needs assistance. Please, do the right thing.

What?

And just who in Mara's name are you, anyway? Hmm? Come here, telling me my business. And for what? To help a... a... a fool!

Follow-up choices

(player): You know you should help him. (Persuade)

Look, I... I...

You're right. You're right. Feller might be nutters, might not. But fact is, he needs help. I turn him away, what kind of man am I, hmm?

Look, um... Thanks. And I'm sorry for my unneighborly reaction. If you talk to Cicero, you be sure and tell him I'll be down to help soon.

(player): All right, you've swayed me. So what can I do?

Well, there is something. There's a guard, patrols the road that crazy jester is on. He passes by pretty often.

You could report the fool. You know, say he's done something against the law. That will at least get rid of him for me. What do you say?

Follow-up choices

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

(player): Is something wrong?

Is something wrong. "Is something wrong?" he asks. Yes, something is bloody well wrong!

Or maybe you missed the demented little man in the jester's garb, down by the road? Goes by the name of Cicero?

Crazy fool's asked me to fix his broken wagon wheel five times. He won't take no for an answer. Why can't he just leave us alone?

Follow-up choices

(player): So what's the problem? I'm sure he'll pay you...

Pay me? You think this is about money?

Have you seen the man? He's completely out of his head. A jester? Here, in Skyrim? Ain't been a merryman in these parts for a hundred years.

And he's transporting some giant box. Says it's a coffin, and he's going to bury his mother. Mother my eye.

He could have anything in there. War contraband. Weapons. Skooma. Ain't no way I'm getting involved in any of that.

Follow-up choices

(player): Hmm. You have a point. What can I do to help?

Well, there is something. There's a guard, patrols the road that crazy jester is on. He passes by pretty often.

You could report the fool. You know, say he's done something against the law. That will at least get rid of him for me. What do you say?

Follow-up choices

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

(player): He's a stranger who needs assistance. Please, do the right thing.

What?

And just who in Mara's name are you, anyway? Hmm? Come here, telling me my business. And for what? To help a... a... a fool!

Follow-up choices

(player): You know you should help him. (Persuade)

Look, I... I...

You're right. You're right. Feller might be nutters, might not. But fact is, he needs help. I turn him away, what kind of man am I, hmm?

Look, um... Thanks. And I'm sorry for my unneighborly reaction. If you talk to Cicero, you be sure and tell him I'll be down to help soon.

(player): All right, you've swayed me. So what can I do?

Well, there is something. There's a guard, patrols the road that crazy jester is on. He passes by pretty often.

You could report the fool. You know, say he's done something against the law. That will at least get rid of him for me. What do you say?

Follow-up choices

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

(player): I have. Cicero won't be bothering you again.

Ha ha! Oh, I knew I had a good feeling about you!

Here, my friend. A few septims, to show my thanks, hmm? And may that twisted little jester rot in a cell for a fortnight!

(player): All right, you've swayed me. So what can I do?

Well, there is something. There's a guard, patrols the road that crazy jester is on. He passes by pretty often.

You could report the fool. You know, say he's done something against the law. That will at least get rid of him for me. What do you say?

Follow-up choices

(player): I won't condemn an innocent man.

Hmph. Fine. Suit yourself. But you're wrong, anyway. Just look at the fool. I don't know what it is, but he's damn well guilty of something.

(player): I'll do it. I'll report Cicero to the guard.

Ha! Wonderful!

Like I said, the guard is down by the road. You really can't miss him.

You tell him that jester is up to no good, and he'll deal with it. Then come back here, and I'll toss a few coins your way, yeah?

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Technical data
ID
VantusLoreius