Skyrim Quests

Dreams of the Dead

Quest
30 steps / 4 rewards

Rewards include , , and 2 additional rewards.

Associated locations

Actors

NPCs
Location
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Objectives in order

Investigate the abandoned fort
Journal entry
I've heard rumors of necromancer activity in one of the old abandoned forts. Shortly after entering, however, I was trapped inside. A nearby necromancer's might provide more clues.
Journal entry
I've heard rumors of necromancer activity in one of the old abandoned forts. Shortly after entering, however, I was trapped inside. After reading a necromancer's , it appears I am trapped inside this room. I must solve a series of clues to escape.
Pick up the fallen staff
Journal entry
I've heard rumors of necromancer activity in one of the old abandoned forts. Shortly after entering, however, I was trapped inside. After reading a necromancer's , it appears I am trapped inside this room. I must solve a series of clues to escape.
Pick up the torches that trace the mage's path
Read the fallen spell tome
Examine the raised
Find a use for the staff
Journal entry
I've found myself trapped in a necromancer's house, needing to solve a series of clues to escape. After solving a puzzle, I found a staff with a powerful spell which I used to raise a . On his body was a key.
Journal entry
I've found myself trapped in a necromancer's house, needing to solve a series of clues to escape. After solving a puzzle, I found a staff with a powerful spell which I used to raise a . On his body was a key to a nearby safe.
Search the necromancer's safe
Journal entry
I've found myself trapped in a necromancer's house, needing to solve a series of clues to escape. After solving a puzzle, I found a staff with a powerful spell which I used to raise a . On his body was a key to a nearby safe.
Journal entry
I've found myself trapped in a necromancer's house, needing to solve a series of clues to escape. After solving a puzzle, I found a staff with a powerful spell which I used to raise a . On his body was a key to a nearby safe. Inside the safe was another clue.
Find a way to the dream world
Journal entry
I've found myself trapped in a necromancer's house, needing to solve a series of clues to escape. Needing to enter a dream state to proceed, I prayed to Vaermina and went to sleep. According to the clues, I now need to explore this dream world and find special soul gems left in a necromancer's safe.
Find the gems inside a necromancer's coffers
Journal entry
I've found myself trapped in a necromancer's house, needing to solve a series of clues to escape. Needing to enter a dream state to proceed, I prayed to Vaermina and went to sleep. Following the clues, I explored this dream world and found special soul gems left in multiple coffins.
Exit the dream
Journal entry
I've found myself trapped in a necromancer's house, needing to solve a series of clues to escape. Needing to enter a dream state to proceed, I prayed to Vaermina and went to sleep. Following the clues, I explored this dream world and found special soul gems left in multiple coffins. After returning to the waking world, I found a note sitting on the altar placed in the middle of the room.
Journal entry
I've found myself trapped in a necromancer's house. After solving a series of puzzles, I picked up a note sitting on the altar placed in the middle of the room. According to the note, I need to activate the altar using the soul gems I've picked up to free myself from this trap.
Use the Dreamer's Greater Soul Gems on the altar
Find the last Dreamer's Soul Gem
Journal entry
I've heard rumors of necromancer activity in one of the old abandoned forts. I should investigate to see what I can find.
Journal entry
I've found myself trapped in a necromancer's house, needing to solve a series of clues to escape. After solving a puzzle, I found a powerful staff which may help me progress further.
Journal entry
While traveling Skyrim, I found myself trapped in a necromancer's house. After solving a series of puzzles, I found a note sitting on the altar placed in the middle of the room. I activated the altar and the door in front of me opened. I can now make use of the fort as a personal home.
RewardsPlayer home

Rewards

Rewards
Location
Perk-
Book-
RewardPlayer home-
Staff-

Important items

Map

Technical data
Quest ID
CCRMSSSE001_QUEST
Form key
ccrmssse001-necrohouse.esl:0x000cc4
Source plugin
ccrmssse001-necrohouse.esl
Stage indexes
0, 1, 2, 3, 4, 5, 6, 10, 15, 20, 30, 35, 40, 45, 46, 50, 60, 70, 75, 80, 90, 100, 110, 115, 120, 200

Referenced by

Location
Other Magic-
Spell-