The Fate of the Skaal
Quest
DLC2MQ03| Book | |
| Reward | Word of Power: Gol |
After a strange experience with the Black Book in the , says it is important to consult the Skaal Shaman. I should accompany her back to her village.DLC2MQ03 stage 10
Accompany to DLC2MQ03 objective 10
Talk to DLC2MQ03 objective 20
, the Skaal shaman, has suggested that my experiences on Solstheim mean I am connected to . To follow the path has taken and learn what he knows, I must travel to Saering's Watch and learn the Word of Power written there.DLC2MQ03 stage 30
Learn Word of PowerDLC2MQ03 objective 30
Talk to DLC2MQ03 objective 40
In order to free the people of the Skaal, and to thwart 's plans, I have learned a new Word of Power. I must use this new knowledge to disrupt the activity at the , where the Skaal are working against their will.DLC2MQ03 stage 50
Use the "" Shout on the DLC2MQ03 objective 50
The people of the Skaal have been freed from the control they have been under, but in doing so a hideous creature has been released. It must be defeated before the Skaal are truly safe.DLC2MQ03 stage 60
Defeat the LurkerDLC2MQ03 objective 60
The Skaal have been freed from 's control, and his minion has been destroyed. Now that no longer needs to focus on keeping his people safe, he may be able to tell me more about how to find and defeat .DLC2MQ03 stage 70
Talk to DLC2MQ03 objective 70