The Fate of the Skaal
Quest
DLC2MQ03| Book | Black Book: Waking Dreams |
| Reward | Word of Power: Gol |
- How to start: Finish The Temple of Miraak: After finding Frea, and searching the Temple of Miraak, we discovered a strange book. When I read it, I was transported to some other realm and learned that Miraak is still alive and claims he'll return soon. Frea has suggested we take this information back to her village, and see what can be done to stop Miraak.
After a strange experience with the Black Book in the Temple of Miraak, Frea says it is important to consult the Skaal Shaman. I should accompany her back to her village.DLC2MQ03 stage 10
Accompany Frea to Skaal VillageDLC2MQ03 objective 10
Talk to Storn Crag-StriderDLC2MQ03 objective 20
Learn Word of PowerDLC2MQ03 objective 30
Talk to StornDLC2MQ03 objective 40
Use the "Bend Will" Shout on the Wind StoneDLC2MQ03 objective 50
RewardsWord of Power: Gol
The people of the Skaal have been freed from the control they have been under, but in doing so a hideous creature has been released. It must be defeated before the Skaal are truly safe.DLC2MQ03 stage 60
Defeat the LurkerDLC2MQ03 objective 60
Talk to StornDLC2MQ03 objective 70
In order to free the people of the Skaal, and to thwart Miraak's plans, I have learned a new Word of Power. I must use this new knowledge to disrupt the activity at the Wind Stone, where the Skaal are working against their will.DLC2MQ03 stage 50