
Nightingale Sentinel
- Quests
- QuestlineQuest
Location Thieves Guild Darkness Returns -
locations
| Hold | Town | Location |
|---|---|---|
| Falkreath Hold | - | Twilight Sepulcher |
Dialogue
(player): What will I face in the Pilgrim's Path?
I wish I could help you, but I've been a prisoner in this very chamber for the last quarter century.
The only possible help I've come across are the remains of some poor fellow who was trying to follow in your footsteps. Perhaps his journal can help?
(player): Dead.
Then... it's over and my death wasn't in vain.
I owe you a great deal, Nightingale.
Follow-up choices
(player): I did this for Nocturnal.
That's quite a noble sentiment for someone in our... well, in your line of work.
My only regret is that you had to undertake this task alone.
Follow-up choices
(player): Karliah helped me.
Karliah... she's still alive?
I feared she'd befallen the same fate, ending up a victim of Mercer's betrayal.
Follow-up choices
(player): Then take the Key and right all the wrongs.
Nothing would bring me more pride than to return the Key, but I'm afraid it's impossible.
From the moment I arrived here, I've felt myself... well... dying.
Follow-up choices
(player): How can a spirit die?
The Sepulcher isn't merely a temple or a vault to house the Key. Within these walls is the Ebonmere... a conduit to Nocturnal's realm of Evergloam.
When Mercer stole the Key, that conduit closed, severely limiting our ties to her.
Follow-up choices
(player): Then I'll have to proceed alone.
I'm afraid so. I'm weakening, and I can feel myself slipping away. The years without restoration of my power have taken their toll.
Whatever damage has been caused can only be corrected by following the Pilgrim's Path to the Ebonmere and replacing the Key.
(player): I did this to honor the Guild.
You've done the Guild a great deed. And although they may not show it, I'm certain they appreciate your sacrifices.
My only regret is that you had to undertake this task alone.
Follow-up choices
(player): Karliah helped me.
Karliah... she's still alive?
I feared she'd befallen the same fate, ending up a victim of Mercer's betrayal.
Follow-up choices
(player): Then take the Key and right all the wrongs.
Nothing would bring me more pride than to return the Key, but I'm afraid it's impossible.
From the moment I arrived here, I've felt myself... well... dying.
Follow-up choices
(player): How can a spirit die?
The Sepulcher isn't merely a temple or a vault to house the Key. Within these walls is the Ebonmere... a conduit to Nocturnal's realm of Evergloam.
When Mercer stole the Key, that conduit closed, severely limiting our ties to her.
Follow-up choices
(player): Then I'll have to proceed alone.
I'm afraid so. I'm weakening, and I can feel myself slipping away. The years without restoration of my power have taken their toll.
Whatever damage has been caused can only be corrected by following the Pilgrim's Path to the Ebonmere and replacing the Key.
(player): I did this to get rich.
Were I able to provide it, I'd shower you in wealth for what you've done.
My only regret is that you had to undertake this task alone.
Follow-up choices
(player): Karliah helped me.
Karliah... she's still alive?
I feared she'd befallen the same fate, ending up a victim of Mercer's betrayal.
Follow-up choices
(player): Then take the Key and right all the wrongs.
Nothing would bring me more pride than to return the Key, but I'm afraid it's impossible.
From the moment I arrived here, I've felt myself... well... dying.
Follow-up choices
(player): How can a spirit die?
The Sepulcher isn't merely a temple or a vault to house the Key. Within these walls is the Ebonmere... a conduit to Nocturnal's realm of Evergloam.
When Mercer stole the Key, that conduit closed, severely limiting our ties to her.
Follow-up choices
(player): Then I'll have to proceed alone.
I'm afraid so. I'm weakening, and I can feel myself slipping away. The years without restoration of my power have taken their toll.
Whatever damage has been caused can only be corrected by following the Pilgrim's Path to the Ebonmere and replacing the Key.
(player): I did this for Nocturnal.
That's quite a noble sentiment for someone in our... well, in your line of work.
My only regret is that you had to undertake this task alone.
Follow-up choices
(player): Karliah helped me.
Karliah... she's still alive?
I feared she'd befallen the same fate, ending up a victim of Mercer's betrayal.
Follow-up choices
(player): Then take the Key and right all the wrongs.
Nothing would bring me more pride than to return the Key, but I'm afraid it's impossible.
From the moment I arrived here, I've felt myself... well... dying.
Follow-up choices
(player): How can a spirit die?
The Sepulcher isn't merely a temple or a vault to house the Key. Within these walls is the Ebonmere... a conduit to Nocturnal's realm of Evergloam.
When Mercer stole the Key, that conduit closed, severely limiting our ties to her.
Follow-up choices
(player): Then I'll have to proceed alone.
I'm afraid so. I'm weakening, and I can feel myself slipping away. The years without restoration of my power have taken their toll.
Whatever damage has been caused can only be corrected by following the Pilgrim's Path to the Ebonmere and replacing the Key.
(player): I have the Key.
The Key! You have the Skeleton Key! I never thought I'd see it again.
And Mercer Frey?
Follow-up choices
(player): Dead.
Then... it's over and my death wasn't in vain.
I owe you a great deal, Nightingale.
Follow-up choices
(player): I did this for Nocturnal.
That's quite a noble sentiment for someone in our... well, in your line of work.
My only regret is that you had to undertake this task alone.
Follow-up choices
(player): Karliah helped me.
Karliah... she's still alive?
I feared she'd befallen the same fate, ending up a victim of Mercer's betrayal.
Follow-up choices
(player): Then take the Key and right all the wrongs.
Nothing would bring me more pride than to return the Key, but I'm afraid it's impossible.
From the moment I arrived here, I've felt myself... well... dying.
Follow-up choices
(player): How can a spirit die?
The Sepulcher isn't merely a temple or a vault to house the Key. Within these walls is the Ebonmere... a conduit to Nocturnal's realm of Evergloam.
When Mercer stole the Key, that conduit closed, severely limiting our ties to her.
Follow-up choices
(player): Then I'll have to proceed alone.
I'm afraid so. I'm weakening, and I can feel myself slipping away. The years without restoration of my power have taken their toll.
Whatever damage has been caused can only be corrected by following the Pilgrim's Path to the Ebonmere and replacing the Key.
(player): I did this to honor the Guild.
You've done the Guild a great deed. And although they may not show it, I'm certain they appreciate your sacrifices.
My only regret is that you had to undertake this task alone.
Follow-up choices
(player): Karliah helped me.
Karliah... she's still alive?
I feared she'd befallen the same fate, ending up a victim of Mercer's betrayal.
Follow-up choices
(player): Then take the Key and right all the wrongs.
Nothing would bring me more pride than to return the Key, but I'm afraid it's impossible.
From the moment I arrived here, I've felt myself... well... dying.
Follow-up choices
(player): How can a spirit die?
The Sepulcher isn't merely a temple or a vault to house the Key. Within these walls is the Ebonmere... a conduit to Nocturnal's realm of Evergloam.
When Mercer stole the Key, that conduit closed, severely limiting our ties to her.
Follow-up choices
(player): Then I'll have to proceed alone.
I'm afraid so. I'm weakening, and I can feel myself slipping away. The years without restoration of my power have taken their toll.
Whatever damage has been caused can only be corrected by following the Pilgrim's Path to the Ebonmere and replacing the Key.
(player): I did this to get rich.
Were I able to provide it, I'd shower you in wealth for what you've done.
My only regret is that you had to undertake this task alone.
Follow-up choices
(player): Karliah helped me.
Karliah... she's still alive?
I feared she'd befallen the same fate, ending up a victim of Mercer's betrayal.
Follow-up choices
(player): Then take the Key and right all the wrongs.
Nothing would bring me more pride than to return the Key, but I'm afraid it's impossible.
From the moment I arrived here, I've felt myself... well... dying.
Follow-up choices
(player): How can a spirit die?
The Sepulcher isn't merely a temple or a vault to house the Key. Within these walls is the Ebonmere... a conduit to Nocturnal's realm of Evergloam.
When Mercer stole the Key, that conduit closed, severely limiting our ties to her.
Follow-up choices
(player): Then I'll have to proceed alone.
I'm afraid so. I'm weakening, and I can feel myself slipping away. The years without restoration of my power have taken their toll.
Whatever damage has been caused can only be corrected by following the Pilgrim's Path to the Ebonmere and replacing the Key.
(player): How does the Ebonmere affect all of us?
The Ebonmere is a conduit through which Nocturnal influences our world. Not through magic or blessings, but purely through luck.
Follow-up choices
(player): Luck is meaningless. What we do involves skill.
Yes, absolutely. Your skill is your own... don't let anyone ever tell you otherwise.
But Nocturnal, she influences our luck; nearly imperceptible assistance we get when we ply our trade.
Follow-up choices
(player): How's that changing the way things are?
Think about the Guild... about the state it was in when you began. Think about all the little things you might have heard.
A pick breaking when it shouldn't have, the clouds in the nighttime sky clearing at the wrong moment...
Our access to those bits of luck are what separates us from common bandits.
Follow-up choices
(player): So with the Ebonmere closed, our luck's run dry.
Precisely. There are a few who still call Nocturnal "Lady Luck" and for good reason.
(player): Can't you just take the Key?
Whatever is affecting the Nightingale Sentinels is starting to affect me too.
As I get closer to the Ebonmere I begin to feel myself slipping away.
Even right this moment, I feel strange... when I don't think I should be feeling anything at all.
(player): Why aren't you like them?
My spirit didn't manifest itself in the Sepulcher immediately, so fortunately I wasn't present when the Ebonmere was sealed.
However, ever since that day, I've felt my power waning... slowly draining away.
(player): What's wrong with the other Nightingale Sentinels?
With the Ebonmere closed, and their sudden severance from the realm of Evergloam, I fear they've undergone a drastic change.
They're shadows of their former selves. They no longer remember their true purpose or their original identities.
Follow-up choices
(player): Why aren't you like them?
My spirit didn't manifest itself in the Sepulcher immediately, so fortunately I wasn't present when the Ebonmere was sealed.
However, ever since that day, I've felt my power waning... slowly draining away.
(player): Then I'll have to proceed alone.
I'm afraid so. I'm weakening, and I can feel myself slipping away. The years without restoration of my power have taken their toll.
Whatever damage has been caused can only be corrected by following the Pilgrim's Path to the Ebonmere and replacing the Key.
(player): How can a spirit die?
The Sepulcher isn't merely a temple or a vault to house the Key. Within these walls is the Ebonmere... a conduit to Nocturnal's realm of Evergloam.
When Mercer stole the Key, that conduit closed, severely limiting our ties to her.
Follow-up choices
(player): Then I'll have to proceed alone.
I'm afraid so. I'm weakening, and I can feel myself slipping away. The years without restoration of my power have taken their toll.
Whatever damage has been caused can only be corrected by following the Pilgrim's Path to the Ebonmere and replacing the Key.
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