
Niranye
- held items
Location Darkwater Pit Key - Niranye's House Key -
- items sold
Location Amulet of Arkay 20 Always available - Amulet of Mara 20 Always available - Daedric Mail 3200 Level 48+ and Complete Missing Merchant - Daedric Mail Boots 625 Level 48+ and Complete Missing Merchant - Daedric Mail Gauntlets 625 Level 48+ and Complete Missing Merchant - Dragonplate Insulated Boots 500 Level 40+ and Ask an innkeeper for bounty work - Dragonplate Insulated Gauntlets 500 Level 40+ and Ask an innkeeper for bounty work - Dragonplate Insulated Helmet 1100 Level 40+ and Ask an innkeeper for bounty work - Dwarven Mail 400 Level 15+ and Complete Fan Favorite - Dwarven Mail Boots 85 Level 15+ and Complete Fan Favorite -
- Quests
- QuestlineQuest
Location Thieves Guild Summerset Shadows -
locations
| Hold | Town | Location |
|---|---|---|
| Eastmarch Hold | Windhelm | Niranye's House |
Dialogue
(player): Has the change to Imperial rule disrupted business?
In some ways, yes, but there is often opportunity in chaos.
When a new government takes charge, records can be lost, taxes can be forgotten and laws aren't always enforced.
The new guards are often too busy learning their responsibilities to notice a few smuggled goods or minor robberies.
Not that I'd ever get involved in any of those kinds of things, of course.
(player): How long have you been in Windhelm?
Just got here from the Summerset Isles. Lots of opportunity in Skyrim.
(player): Are you treated as badly as the dark elves?
It was difficult at first. The Nords of this city are, at best, suspicious of outsiders.
But in time, I made the right friends and proved myself useful enough that they don't give me trouble anymore.
The dark elves are too proud and naive to understand the way things truly are, and so they continue to dwell in that slum.
(player): This note says you're a liar! (Show note)
Now, just a moment. Let's think about this... you know, discuss it like two rational people.
Follow-up choices
(player): I'm listening.
Look, I had no choice. They're crazy... I could be killed!
Follow-up choices
(player): Who's crazy?
It's a guild of Altmer thieves, they call themselves the Summerset Shadows.
Their leader, Linwe, he's the worst of the lot. He steals valuables from the dead.
Follow-up choices
(player): You mean he murders his marks.
No! Linwe prefers stealing from the deceased. Digs up the corpses, breaks into the Hall of the Dead...
He even stole that locket right off that poor murdered girl's body... or what was left of it.
Follow-up choices
(player): How'd you get involved?
I used to fence for the Thieves Guild in Skyrim a long time ago.
When Linwe moved into the area, he contacted me and said if I didn't fence for them, he'd kill me.
Follow-up choices
(player): Tell me where Linwe's hiding.
If I tell you, you need to promise not to kill me.
I'd prove to be quite an asset to the Thieves Guild... I'm one of the best fences in Skyrim.
Follow-up choices
(player): I'm not going to kill you. That's not our way.
Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.
After you're done with all this, come back anytime, and I'll make good on my end of the bargain.
(player): I'm not going to kill you. That's not our way.
Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.
After you're done with all this, come back anytime, and I'll make good on my end of the bargain.
(player): Tell me where Linwe's hiding.
If I tell you, you need to promise not to kill me.
I'd prove to be quite an asset to the Thieves Guild... I'm one of the best fences in Skyrim.
Follow-up choices
(player): I'm not going to kill you. That's not our way.
Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.
After you're done with all this, come back anytime, and I'll make good on my end of the bargain.
(player): How'd you get involved?
I used to fence for the Thieves Guild in Skyrim a long time ago.
When Linwe moved into the area, he contacted me and said if I didn't fence for them, he'd kill me.
Follow-up choices
(player): Tell me where Linwe's hiding.
If I tell you, you need to promise not to kill me.
I'd prove to be quite an asset to the Thieves Guild... I'm one of the best fences in Skyrim.
Follow-up choices
(player): I'm not going to kill you. That's not our way.
Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.
After you're done with all this, come back anytime, and I'll make good on my end of the bargain.
(player): Who's crazy?
It's a guild of Altmer thieves, they call themselves the Summerset Shadows.
Their leader, Linwe, he's the worst of the lot. He steals valuables from the dead.
Follow-up choices
(player): You mean he murders his marks.
No! Linwe prefers stealing from the deceased. Digs up the corpses, breaks into the Hall of the Dead...
He even stole that locket right off that poor murdered girl's body... or what was left of it.
Follow-up choices
(player): How'd you get involved?
I used to fence for the Thieves Guild in Skyrim a long time ago.
When Linwe moved into the area, he contacted me and said if I didn't fence for them, he'd kill me.
Follow-up choices
(player): Tell me where Linwe's hiding.
If I tell you, you need to promise not to kill me.
I'd prove to be quite an asset to the Thieves Guild... I'm one of the best fences in Skyrim.
Follow-up choices
(player): I'm not going to kill you. That's not our way.
Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.
After you're done with all this, come back anytime, and I'll make good on my end of the bargain.
(player): I'm listening.
Look, I had no choice. They're crazy... I could be killed!
Follow-up choices
(player): Who's crazy?
It's a guild of Altmer thieves, they call themselves the Summerset Shadows.
Their leader, Linwe, he's the worst of the lot. He steals valuables from the dead.
Follow-up choices
(player): You mean he murders his marks.
No! Linwe prefers stealing from the deceased. Digs up the corpses, breaks into the Hall of the Dead...
He even stole that locket right off that poor murdered girl's body... or what was left of it.
Follow-up choices
(player): How'd you get involved?
I used to fence for the Thieves Guild in Skyrim a long time ago.
When Linwe moved into the area, he contacted me and said if I didn't fence for them, he'd kill me.
Follow-up choices
(player): Tell me where Linwe's hiding.
If I tell you, you need to promise not to kill me.
I'd prove to be quite an asset to the Thieves Guild... I'm one of the best fences in Skyrim.
Follow-up choices
(player): I'm not going to kill you. That's not our way.
Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.
After you're done with all this, come back anytime, and I'll make good on my end of the bargain.
(player): My mistake.
Next time you wish to accuse someone of a crime, I suggest you obtain proof!
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Technical data
- ID
- Niranye