Skyrim NPCs

Niranye

NPCMerchantConditionally Non-KillableFemale
1 quest
held items
Location
-
-
items sold
Location
20Always available-
20Always available-
3200Level 48+ and Complete -
625Level 48+ and Complete -
625Level 48+ and Complete -
500Level 40+ and -
500Level 40+ and -
1100Level 40+ and -
400Level 15+ and Complete -
85Level 15+ and Complete -
Quests
Questline
Quest
Location
-

locations

Dialogue

(player): Has the change to Imperial rule disrupted business?

In some ways, yes, but there is often opportunity in chaos.

When a new government takes charge, records can be lost, taxes can be forgotten and laws aren't always enforced.

The new guards are often too busy learning their responsibilities to notice a few smuggled goods or minor robberies.

Not that I'd ever get involved in any of those kinds of things, of course.

(player): How long have you been in Windhelm?

Just got here from the Summerset Isles. Lots of opportunity in Skyrim.

(player): Are you treated as badly as the dark elves?

It was difficult at first. The Nords of this city are, at best, suspicious of outsiders.

But in time, I made the right friends and proved myself useful enough that they don't give me trouble anymore.

The dark elves are too proud and naive to understand the way things truly are, and so they continue to dwell in that slum.

(player): This note says you're a liar! (Show note)

Now, just a moment. Let's think about this... you know, discuss it like two rational people.

Follow-up choices

(player): I'm listening.

Look, I had no choice. They're crazy... I could be killed!

Follow-up choices

(player): Who's crazy?

It's a guild of Altmer thieves, they call themselves the Summerset Shadows.

Their leader, Linwe, he's the worst of the lot. He steals valuables from the dead.

Follow-up choices

(player): You mean he murders his marks.

No! Linwe prefers stealing from the deceased. Digs up the corpses, breaks into the Hall of the Dead...

He even stole that locket right off that poor murdered girl's body... or what was left of it.

Follow-up choices

(player): How'd you get involved?

I used to fence for the Thieves Guild in Skyrim a long time ago.

When Linwe moved into the area, he contacted me and said if I didn't fence for them, he'd kill me.

Follow-up choices

(player): Tell me where Linwe's hiding.

If I tell you, you need to promise not to kill me.

I'd prove to be quite an asset to the Thieves Guild... I'm one of the best fences in Skyrim.

Follow-up choices

(player): I'm not going to kill you. That's not our way.

Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.

After you're done with all this, come back anytime, and I'll make good on my end of the bargain.

(player): I'm not going to kill you. That's not our way.

Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.

After you're done with all this, come back anytime, and I'll make good on my end of the bargain.

(player): Tell me where Linwe's hiding.

If I tell you, you need to promise not to kill me.

I'd prove to be quite an asset to the Thieves Guild... I'm one of the best fences in Skyrim.

Follow-up choices

(player): I'm not going to kill you. That's not our way.

Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.

After you're done with all this, come back anytime, and I'll make good on my end of the bargain.

(player): How'd you get involved?

I used to fence for the Thieves Guild in Skyrim a long time ago.

When Linwe moved into the area, he contacted me and said if I didn't fence for them, he'd kill me.

Follow-up choices

(player): Tell me where Linwe's hiding.

If I tell you, you need to promise not to kill me.

I'd prove to be quite an asset to the Thieves Guild... I'm one of the best fences in Skyrim.

Follow-up choices

(player): I'm not going to kill you. That's not our way.

Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.

After you're done with all this, come back anytime, and I'll make good on my end of the bargain.

(player): Who's crazy?

It's a guild of Altmer thieves, they call themselves the Summerset Shadows.

Their leader, Linwe, he's the worst of the lot. He steals valuables from the dead.

Follow-up choices

(player): You mean he murders his marks.

No! Linwe prefers stealing from the deceased. Digs up the corpses, breaks into the Hall of the Dead...

He even stole that locket right off that poor murdered girl's body... or what was left of it.

Follow-up choices

(player): How'd you get involved?

I used to fence for the Thieves Guild in Skyrim a long time ago.

When Linwe moved into the area, he contacted me and said if I didn't fence for them, he'd kill me.

Follow-up choices

(player): Tell me where Linwe's hiding.

If I tell you, you need to promise not to kill me.

I'd prove to be quite an asset to the Thieves Guild... I'm one of the best fences in Skyrim.

Follow-up choices

(player): I'm not going to kill you. That's not our way.

Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.

After you're done with all this, come back anytime, and I'll make good on my end of the bargain.

(player): I'm listening.

Look, I had no choice. They're crazy... I could be killed!

Follow-up choices

(player): Who's crazy?

It's a guild of Altmer thieves, they call themselves the Summerset Shadows.

Their leader, Linwe, he's the worst of the lot. He steals valuables from the dead.

Follow-up choices

(player): You mean he murders his marks.

No! Linwe prefers stealing from the deceased. Digs up the corpses, breaks into the Hall of the Dead...

He even stole that locket right off that poor murdered girl's body... or what was left of it.

Follow-up choices

(player): How'd you get involved?

I used to fence for the Thieves Guild in Skyrim a long time ago.

When Linwe moved into the area, he contacted me and said if I didn't fence for them, he'd kill me.

Follow-up choices

(player): Tell me where Linwe's hiding.

If I tell you, you need to promise not to kill me.

I'd prove to be quite an asset to the Thieves Guild... I'm one of the best fences in Skyrim.

Follow-up choices

(player): I'm not going to kill you. That's not our way.

Linwe is holed up at a place called Uttering Hills Cave. He's got his entire Guild there, so be careful.

After you're done with all this, come back anytime, and I'll make good on my end of the bargain.

(player): My mistake.

Next time you wish to accuse someone of a crime, I suggest you obtain proof!

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Technical data
ID
Niranye